AI Orchestration
Custom AI agent pipelines, LLM integration, and intelligent automation for game development workflows and business processes. From NPC behavior trees powered by machine learning to automated QA.
Who is this for?
Forward-Thinking Studios, Enterprise Automation, EdTech Platforms, Procedural Game Devs
The White Cube Approach
AI should be a reliable tool, not a unpredictable gimmick. We focus on building strictly typed, deterministic pipelines around LLMs using RAG architectures to guarantee output safety and accuracy.
RAG Architecture
Grounding AI outputs in your specific proprietary data rather than relying on generalized models.
Agentic Workflows
Chaining specialized AI agents together to perform complex, multi-step QA or asset generation tasks.
Deterministic Guardrails
Implementing strict structural parsing and fallback systems so game logic never breaks from bad AI outputs.
Why White Cube Studios?
Local LLM Integration
High-quality local llm integration tailored to your project requirements.
Custom RAG Pipelines
High-quality custom rag pipelines tailored to your project requirements.
AI-Driven NPCs
High-quality ai-driven npcs tailored to your project requirements.
Workflow Automation
High-quality workflow automation tailored to your project requirements.
Prompt Engineering
High-quality prompt engineering tailored to your project requirements.
Engine Source Access
We don't just use engines; we modify them. We frequently compile custom forks of Unreal Engine to bypass rendering bottlenecks and achieve specific visual goals.
"Vikas has an incredible eye for game design. He doesn't just build software; he crafts deeply engaging experiences. His creative thinking took our initial rough concept and evolved it into a highly addictive core gameplay loop. He has a rare talent for finding the 'fun' in a mechanic and expanding upon it beautifully."
Prayojn Singh
Google Review

Led by VIKAS SINGH
Founder & Lead Technical Architect
Vikas is a Lead Game Developer and Technical Architect specializing in Unreal Engine and Unity development. With over 5 years of engine mastery, he bridges the gap between ambitious creative vision and uncompromising technical execution. From engineering robust AI infrastructure and core gameplay systems to crafting immersive level designs, Vikas personally oversees the system architecture of every project at White Cube Studios. He leads our specialized team of engineers and artists to guarantee that every digital product is built on scalable, hyper-performant code from day one.
Common Questions
Because every project requires a unique architecture, we don't offer generic packages. After our discovery call, we provide a customized proposal with transparent, milestone-based pricing so you know exactly what you're paying for.
Timelines vary vastly based on scope. A prototype or vertical slice might take 4–8 weeks, while a full game development cycle can span 6–18 months. We establish clear delivery milestones early.
Yes. We have an in-house network of 3D artists, sound designers, and UI/UX specialists. We can act as your end-to-end production studio, or plug into your existing creative team.
Yes — our discovery call is free, and we can share relevant portions of past projects under NDA. For larger engagements, we often propose a paid proof-of-concept phase (2–4 weeks).
Because every project requires a unique architecture, we don't offer generic packages. After our discovery call, we provide a customized proposal with transparent, milestone-based pricing so you know exactly what you're paying for. Typical game development projects range from $5K–$50K+ depending on scope and complexity.
Timelines vary vastly based on scope. A prototype or vertical slice might take 4–8 weeks, while a full game development cycle can span 6–18 months. We establish clear delivery milestones early in the scoping phase so you always know what's coming next.
Yes. We have an in-house network of 3D artists, sound designers, and UI/UX specialists. We can act as your end-to-end production studio, or plug into your existing creative team as technical partners.
Absolutely. We architect dedicated server solutions, P2P networking, matchmaking services, and cloud-hosted game backends using technologies like Unreal's Dedicated Servers, Photon, PlayFab, and custom AWS/GCP solutions.
Yes — our discovery call is free, and we can share relevant portions of past projects under NDA. For larger engagements, we often propose a paid proof-of-concept phase (2–4 weeks) so you can evaluate our work before committing to a full production cycle.
Every milestone includes a structured review window with unlimited feedback rounds within scope. We use tools like Frame.io and Jira to keep feedback organized. Scope changes beyond the original agreement are documented and quoted separately — no surprise invoices.
We develop for PC (Steam/Epic), consoles (PlayStation, Xbox, Nintendo Switch via approved dev kits), mobile (iOS/Android), and VR/AR (Meta Quest, Apple Vision Pro). We optimize per-platform from day one — not as an afterthought.
See Our Work in Action
Real gameplay systems, mechanics, and technical demonstrations from our recent projects.
Ready to elevate your project?
We're currently accepting new projects. Let's have a quick, no-pressure chat about your vision and see how we can bring it to life.